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We love games as much as you do!

Wet Ink Games believes pen and paper role-playing games should be a collective storytelling experience for the enjoyment of all involved. We are dedicated to creating unique systems and dynamic settings to foster and grow your storytelling potential. The company was created in 2015 by Brandon K. Aten and Matthew Orr who have over a decade of experience in the gaming industry working on projects together and separately for prominent companies including Palladium Books (Rifts and Splicers), Third Eye Games (Part Time Gods, Ninja Crusade 2nd Ed. and Amp: Year One), and NerdBurgerGames (CAPERS).

Our first game, Wild Skies, was released in 2017 and offers diesel-punk adventure in an anthropomorphic version of the 1930s. The first sourcebook, featuring America, was released in 2018. Our second game, Never Going Home, adds horror to the already horrible trenches of the First World War. It was released, along with three sourcebooks, in 2019. Early 2020 will see the release of Tenebria: Remnant of Rome, exploring the challenges of surviving the collapse of empire. Wet Ink Games strives to bring fresh ideas to your tabletop before the ink dries.